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The Pir-hana Prototype is a ship featured in Wipeout 2048.

Description[]

In order to gain extra speed, the chassis of this prototype has been thinned out to such an extreme that the pilot can barely breathe inside the cockpit. It is so thin, in fact, that there isn't enough room for the standard steering rack, or acceleration module, requiring the pilot to rely solely on their airbrakes to steer and auto-accelerate. Any test pilot would be crazy to get anywhere near this thing.

Overview[]

Pir-hana keeps its reputation with the unbelievable speed. So this prototype ship has rightly been designed to push that boundary even further. The Pir-hana Prototype is indeed the fastest ship on the grid, able to reach higher speed than the Pir-hana Speed, all the while automatically accelerating like a Zone ship. However, this is also the most ridiculous in cornering as steering like normal does very little to actually turn the ship, leaving airbrakes the only viable option for almost all corners. It's therefore advised not to use this thing on the very technical tracks in A and A+ Class, unless you want to or you're simply feeling a bit reckless. Not to mention, the significantly lighter chassis would also mean that this ship is even less durable – it could be compared to the AG Systems Speed as far as the ship health is concerned. Not only is extra care required when getting this ship around, it also adds up to how risky it is overall. To put it simply, you'll go crazy to get anywhere near this thing!

Gallery[]

Trivia[]

  • Because of the ship's auto-acceleration feature, the Pir-hana Prototype cannot perform a boost start.
  • To unlock the Perfect Pir-hana trophy, it is recommended to set the Controls setting to the "Wipeout" control type. It's because holding the Airbrake button does not just make the ship steer fairly well, it also slows down the ship whenever they are activated to make them travel slower than normal. Setting the Controls setting to "Wipeout" or "Touch & Tilt" allows airbraking only while turning with left and right airbrakes, eliminating accidently slowing down unintentionally.
  • Contrary to popular belief, the Pir-Hana Prototype is actually capable of steering without the airbrakes, although it's just not very effective. It also seems to steer a little more sharply whenever the thumbstick is used instead of the D-Pad. However, this is likely due to thumbstick steering causing a ship's airbrakes to open slightly (this is most apparent on Agility-class ships).
  • A skilled enough pilot can actually get away with using this ship in Zone mode with proper knowledge of how to properly apply the airbrakes. This ship is also good for getting used to using the airbrakes if you have stopped playing the game for a while.
  • Unlike four other Prototype ships that can be unlocked throughout the Campaign, the Pir-hana Prototype is likely considered to be the last Prototype ship that cannot be unlocked through the Campaign. In addition, because the challenge associated with this ship has to be unlocked first by reaching Rank 50, it is considered to be extremely time-consuming, regardless of how well a player is progressing through the game.
  • Chronologically, this ship foreshadows its successor, the Piranha P.666 v.Prototype, as they are both experimental prototype craft that sacrifice certain functionality in the pursuit of enhancing its performance. Where this ship sacrifices basic manoeuvring features, the latter sacrifices weapon technology.
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